All the Wild-wild West fans out there rejoice! Now you may have a piece of some old-fashioned action while spinning the reels. Here, at ‘Six Bullets Showdown’ we get everything any fan of westerns, Sergio Leone or Clint Eastwood desires. There are cowboys, saloons, sheriffs and villains. At ‘Six Bullet’ the whiskey is always flowing, the guns are slinging and in no time you may find yourself face-to-face with a notorious villain in a shootout. Hope your draw would be the quickest and your aim the most accurate. Here you spin your revolver not only to bring all the wild-wild west desperadoes to justice, you spin it for reward.
‘Six Bullets’ is a Genesis five reel machine with no paylines. To win here, you have to land a combination of matching tiles on adjacent reels starting from the leftmost. As there are no lines, you may only adjust the total bet amount. Here it may be anywhere from 0.25 to 125.00 per spin. Change the bet using the button at the bottom of the screen.
The payout system here is really confusing as there are no lines we are all so accustomed to. To figure out your possible payout, you have to deduce a bet multiplier first. To do so, you have to divide the total wager by the minimum bet. After, multiply your win by this multiplier. The minimal wager is 25. The rest is calculus.
The tiles here are a mixture of good-old cards icons and several authentic tiles made up for the game. Cards’ tiles are obviously low hand ones. Genesis folks didn’t really bother with the design here: plain multicolored symbols against a rough background of wooden boards. The 9s and 10s are paid 100x for five. Jacks, Queens and Kings are paid 150x for the same maximum combo. Five Aces are worth 200 times the bet multiplier.
As for the themed tiles, there is a Blond Girl, Betty. The five of those will be worth 500x the bet multiplier. The tile with the Villain wearing a bowler hat is paid a 1,000 times the multiplier for the set of five. The payment is identical for the combination of five Janes, brunette in a red Stetson hat. The Sheriff Bill icon is paid exactly the same.
When it comes to scatters, here at ‘Six Bullets’ we get a standard combo of a scatter and a wild. The Wild is a tile with a Barrel signed ‘Wild.’ As always, it substitutes missing tiles to form combinations. It appears on any reel but the first and the last ones. If you have a wild in a combo, it means you are going to be paid the highest win. At least it’s what the ‘Info’ section is telling us. In reality, what we have witnessed is that a combo with a wild sometimes has a payout multiplied by two. And sometimes it doesn’t. It doesn’t matter how many Wilds are there in a combo. The outcome with the Wilds payouts is absolutely unpredictable.
The slot’s scatter is a tile with a Sheriff’s Star. To hit the bonus round you have to land at least three of those on the reels. After, a new window will open, and you will find yourself in a street facing a villain in a shootout. You are given six bullets to kill the guy. Every time you hit the target, you are rewarded bonus points. If you miss, then the villain gets a chance to fire back and you will be killed. Game over and you return to the base mode. All the points you’ve won will be added to your account. If you manage to take the villain out with your six bullets, then you may move to the next villain. There are four of those. Dealing with all of them means you get to return to the main game mode much richer than you used to be. But when we triggered the bonus round while checking out the slot, we weren’t offered a chance with the second villain let alone all the following. So, there is no predictability on this point either.
Not sure about the progressive jackpot. Is it predictable here or not at all? What we can vouch for is its size. ‘Six Bullets’ Jackpot is worth approximately 88,5K. It’s also claimed to be awarded randomly. So in theory you may hit it at any spin. But so far it’s just getting bigger.
What is left to say? Probably we haven’t mentioned only the interface and the design. As for the latter, it’s impressive. The screen background is a street of one of the Wild West towns. It looks just like all the westerns’ fans expect it to look: wooden houses, dusty streets, wagon wheels lying around, and a sheriff keeping an eye on the town and its citizens. The tiles graphic is sleek and authentic, but no bells and whistles. The incidental animation is really impressive, top-notch I’d say. But don’t expect any fireworks or rain of glittering gold. Nothing trashy or hillbilly about the design here. It’s sophisticated and vivid, and we truly enjoyed that.
The users’ interface here is basic. There are literally two widgets and three buttons. The widgets are for the balance and the Progressive Jackpot balance. The buttons are for betting and spinning. There is only one more tiny button to access the ‘Help’ section to see the pays and combos.
Summing up, if you are a fan of Wild West and cowboys’ themed machines, you’d enjoy this one. Can’t say that we are hell of the fans here, but we liked it. The quality of the design is impressive. Only the music is questionable. What we didn’t like is payouts confusion. We find it hard to enjoy the spinning if we literally can’t predict how much money will get. The bonus round also raises questions. You don’t know how many rounds you may expect. Let alone the brutality of the game itself. So, our verdict is spin it. Why not?! Say you are a Clint Eastwood fan and simply can’t resist it. Or you are into ‘no-paylines’ slots. But at your own risk. After all, we don’t even know the RTP of the thing.